Welcome to the Doctor Who Unisystem Project!
What was initially written here was devised for Cinematic Unisystem, with some features of Classic Unisystem added. The Cinematic Unisystem books are Ghosts of Albion Role-Playing Game, The Buffy, the Vampire Slayer Role-Playing Game, The Angel Role-Playing Game, and The Army of Darkness Role-Playing Game.
While any Unisystem game will allow you to play a Doctor Who role-playing game as written in this web book, one of the Cinematic Unisystem games will be necessary to understand how Drama Points are spent and earned.
Below is a list of Qualities and Drawbacks and appropriate for a Doctor Who Game. They are listed by name, followed by the page number the listing is found in the Angel or Buffy core rulebooks, respectively. You will need those books in order to get the details of the quality in question.
Acute/Impaired Senses……28/34
Addiction……29/34
Adversary……30/35
Age ……50/36
Alien (formerly “Demon”)…35/na
Artist 30/36
Attractiveness……31/36
Braniac……31/na
Clown……32/37
Contacts……32/37
Cop……32/na
Covetous……34/37
Cowardice…40/41
Criminal……34/na
Cruelty……40/41
Delusions……41/42
Dependent……36/38
Depression……37/38
Detective……32/na
Easily Flustered……37/na
Eidetic Memory……36/na (see photographic memory)
Emotional Influence ……5/na
Emotional Problems…36/38
Enhanced Attributes…51/na
Fast Reaction Time…38/39
Fear of Commitment…37/38
Fear of Rejection 37/38
Good/Bad Luck…38/39
Hard to Kill……39/39
Honorable……39/40
Humorless……40/40
Hypnosis……52/na
Immortal……52/na
Increased Life Points……52/na
Invisible……53/na
Iron Mind……53/na
Limited Use…53/na
Love……40/41
Mental Problems……40/41
Military Rank……na/42
Natural Toughness……42/43
Nerd……na/43
Nerves of Steel…42/43
Obligation……42/43
Obsession……41/44
Paranoia……41/na
Paranoid……na/44
Phobia……41/na
Photographic Memory……36/45
Physical Disability……44/45
Psychic Visions……54/45
Psychometry……55/na
Pyrokinesis……56/na
Rank……45/na (see military rank)
Reckless……41/45
Recurring Nightmares……45/46
Reduced Attributes……51/na
Reduced Damage ……56/na
Regeneration ……56/na
Resistance ……45/46
Resources……46/46
Secret……47/48
Showoff……na/48
Situational Awareness……47/48
Soldier (formerly “Initiative Commando”)na/40
Supernatural Attack ……57/na
Supernatural Form……57/na
Supernatural Senses ……58/na
Talentless……47/49
Teenager……46/50
Telekinesis……58/na
Telepathy……59/na
Uncontollable Power …60/na
Unique Kill ……60/na
Vulnerability ……60/na
Zealot……41/51
From Classic Unisystem core rule books (such as All Flesh Must Be Eaten, Witchcraft, Armageddon, or Terra Primate)
Lazy
Cowardly
From Pulp Zombies
Gadgetmaster (pg 42)
From The Magic Box
Empathy (pg 29)
From Book of Archetypes
Absent Minded (pg 46)
From Book of Archetypes 2
Curious (pg 46)
You might also want to use the Pulp Zombies rules for Gadgets (pgs 44-49).